

The goal of SimCity 2000 is to establish a town, develop residential and industrial areas, construct infrastructure, and collect taxes for the town's further growth.

As opposed to the first SimCity, which was played from a top-down perspective, SimCity 2000 is played from an isometric perspective, creating a three-dimensional effec). The game was released all the way back in 1993, succeeding SimCity Classic. SimCity 2000, created by Will Wright and Fred Haslam, is an open-ended city-building simulation video game. Softonic review Free retro city-building game
